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18181 posts in 1956 topics

MSTS General Discussions

A forum for the open and free discussions on Microsoft Train Simulator, its add-ons and features. Support board to train simular add-ons at Railpage Australia™.

Last post by Armchair_Engo in What is happening Australian MSTS? on November 1st

8359 posts in 551 topics

MSTS Routes

MSTS Route discussions and Information. Place all messages regarding the building and scoping of routes for MSTS in here.

Last post by woodford in Broken Hill Route for MSTS on October 31st

5752 posts in 485 topics


MSTS 3D design. Place all messages regarding the design and construction of 3D models for MSTS in here.

Last post by cityrail-rulez in NSW MotoRail wagons - coming soon on September 12th

3042 posts in 514 topics

Trainz General Discussions

A forum for Australian discussions on Auran Trainz / UTC / TRS2004 & Paint Shed. Auran Trainz main webiste:

Last post by blacktails1985 in C Class Diesel - Realistic Tonnage on October 7th

0 posts in 0 topics

MetroMSTS Projects

In light of our recent project - the Metro Modern Fleet - Siemens and X'Trapolis Project 2013, and upcoming Lilydale/Belgrave via City Loop route to commence production in March 2013, our team has decided to start a new MSTS Forum

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232 posts in 34 topics

MS Train Simulator X

Discussions on the new Microsoft Trainsimulator X. Following the successful release of Microsoft Flight Simulator X, the Aces Studio is using the same technology to develop a new version of Microsoft Train Simulator. Unrelated to our previous Train Simulator development efforts, this version will be an all-new product built on the Flight Simulator X platform, the culmination of 25 years of product development and technology.

Last post by superheatedsteam in What is Railroad X on June 11th 2014

114 posts in 25 topics

Open Rails

Our goal is to enhance the railroad simulation hobby through a community designed and supported platform built to serve as a lasting foundation for an accurate and immersive simulation experience. By making the source code of the platform accessible to community members, we ensure that Open Rails will continually evolve to meet the technical, operational, graphical, and content building needs of the community. Open architecture ensures that our often considerable investment in building accurate representations of routes and rolling stock will not become obsolete due to 'economic realities'.

Last post by superheatedsteam in Trains not moving in V1.0 on November 10th

75 posts in 9 topics

BVE Trainsim

BVE Trainsim (originally Boso View Express) is a Japanese three-dimensional computer-based train simulator. It is notable for focusing on providing an accurate driving experience as viewed from inside the cab, rather than creating a network of other trains —other trains passed along the route are only displayed as stationary objects. BVE Trainsim was developed by Takashi "Mackoy" Kojima starting in 1996, with the original program name coming from the Japanese 255 series multiple unit trains found in routes in Japan. Although the internal working of the BVE Trainsim program itself cannot be modified, additional routes and train cab views can be added via a number of text-based configuration files. Route builders have produced over 300 additional routes for the program, along with matching cab environments. Routes built by independent developers simulate rail activity in Asia, North America, South America, and Europe.

Last post by WOB in OpenBve Nuclear Train on September 26th

80 posts in 15 topics

Train Simulator

Forum for discussing Train Simulator under the steam gaming network. RailWorks, later simply Train Simulator, is a train simulation game developed by Dovetail Games, formerly known as It is the official successor to Rail Simulator, and was released online on 12 June 2009 and in stores on 3 July 2009

Last post by ARG706 in TS2015 and Australian routes on November 24th

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