Msts nswgr steam engines/modal making/sound files

 
  jaihatton22 Station Master

Msts nswgr steam train models.

Hi guys i love msts and its nswgr content but i was wondering if there are any models of these steam loco classes:
z-27,z-28,z-29,z-23,z-22,z-21,z-11,z-14,z-16,z-15 and z-18.

If there are not any downloadable models for these classes can someone who is good at making msts models make a model of one or more of these classes and link the download/website to download off on this thread. If you need photos of these classes in real life to base your modal on just ask beacuse i can provide a photo for every class but z-11 and z-28.

Msts nswgr whistle sounds.

Also if any one can provide a downloadable whistle sound for these classes:
z-17,d-53,d-55,c-32,c-35,c-34,z-26 and ad-60 (the ad-60 garratt being team alcos payware modal)

I do not know how to modal or put whistle sounds into msts and to be honest i don't think i have the patiences so a special thanks to the people who dedicate there time to making models for msts.

Thank you for your time.

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  cityrail-rulez Train Controller

The only thing I can suggest is that you look into 3d modelling, there are heaps of tutorials and guides to help you get started
depending which program you think would best suit you

Train Sim Modeler, is by far the easiest 3d modelling program to get you started! This program is now available as freeware
from the authors website at http://www.rundiomusic.com/SimDownloads

As for Gmax, Blender and 3d Crafter these programs are quite advanced however there are a lot of tutorials for Gmax in general but not much tutorials for Blender or 3d Crafter

But if your interested in advanced 3d modelling programs for better 3d models, the links are listed below
Gmax - note: Although Gmax is completely free but you are required to register your copy of Gmax via Turbosquad
https://www.turbosquid.com/gmax

Blender - https://www.blender.org/ you will require the MSTS exporter http://www.elvastower.com/forums/index.php?/files/file/2251-blender-to-msts-exporter/ note: You will also need to manually make .ace, .eng, .wag, .sd files before your models can work in MSTS

3d Crafter - http://amabilis.com/products/ there's a free version and a Pro "Paid" version of 3d Crafter, it does allow user's to import Train Sim Modeler (DST) format and it does allow the user to export into other Train Simulator games

The other good thing about having 3d Crafter is that when importing models from Train Sim Modeler you can export into either a file format which can be imported into Gmax or Blender to use the Boolean feature and add more details - The Pro version of 3d Crafter does have the Boolean feature but why pay for it when you can export your TSM file into a format that can be imported into either Gmax and Blender to use the Boolean feature since TSM doesn't have a Boolean feature!

I suppose since I mentioned that, the company who made 3d Crafter would be removing those exporters in the near future LOL So while you have a chance get the free version now and never update it HA HA HA HA SmileSmileSmileSmile

Best of luck!
  jaihatton22 Station Master

The only thing I can suggest is that you look into 3d modelling, there are heaps of tutorials and guides to help you get started
depending which program you think would best suit you

Train Sim Modeler, is by far the easiest 3d modelling program to get you started! This program is now available as freeware
from the authors website at http://www.rundiomusic.com/SimDownloads

As for Gmax, Blender and 3d Crafter these programs are quite advanced however there are a lot of tutorials for Gmax in general but not much tutorials for Blender or 3d Crafter

But if your interested in advanced 3d modelling programs for better 3d models, the links are listed below
Gmax - note: Although Gmax is completely free but you are required to register your copy of Gmax via Turbosquad
https://www.turbosquid.com/gmax

Blender - https://www.blender.org/ you will require the MSTS exporter http://www.elvastower.com/forums/index.php?/files/file/2251-blender-to-msts-exporter/ note: You will also need to manually make .ace, .eng, .wag, .sd files before your models can work in MSTS

3d Crafter - http://amabilis.com/products/ there's a free version and a Pro "Paid" version of 3d Crafter, it does allow user's to import Train Sim Modeler (DST) format and it does allow the user to export into other Train Simulator games

The other good thing about having 3d Crafter is that when importing models from Train Sim Modeler you can export into either a file format which can be imported into Gmax or Blender to use the Boolean feature and add more details - The Pro version of 3d Crafter does have the Boolean feature but why pay for it when you can export your TSM file into a format that can be imported into either Gmax and Blender to use the Boolean feature since TSM doesn't have a Boolean feature!

I suppose since I mentioned that, the company who made 3d Crafter would be removing those exporters in the near future LOL So while you have a chance get the free version now and never update it HA HA HA HA SmileSmileSmileSmile

Best of luck!
cityrail-rulez
i do technology at school and my teacher mentioned blender and i saw people making mugs on blender but i just don't think i have the attention span or time to do 3d modaling but who knows mabey one day i will just start 3d modaling but until then if any one has or can make modals or sound for the classes i mentioned in msts please do tell but on a different note i can now provide photos for the z-11 class because i found a photo of one while browsing flicker
  superheatedsteam Assistant Commissioner

Location: Perth, WA
i do technology at school and my teacher mentioned blender and i saw people making mugs on blender but i just don't think i have the attention span or time to do 3d modaling...
jaihatton22


You don't need a long attention span to learn 3D modelling.  You can learn it in small blocks and over a period of time. When I decided to learn 3D modelling, I chose a locomotive that I wanted to see in the game.  So when I came back to the project after a break, I just carried on from where I left off. Instead of coming home from work each day and spending several hours playing games or watching TV, I spent some of that free time learning 3D modelling.

Building a 3D model takes time. The more detailed the model, the more time it takes. This is why it is unlikely any of the current MSTS/OR modellers that read your post are going to drop what they are currently working on just in order to build a model you want unless they also want it themselves.

If you do decide to go 3D modelling I would suggest Blender over the other modelling programs. The primary advantage is the large number of tutorials on youtube that are aimed at beginners. When I transitioned from gmax to Blender I spent many hours watching the beginner tutorials then going into Blender and trying what I learned. It takes time. It will feel awkward. There will be frustration. But after a while it will become second nature and you will learn the skills and which tools you require to make what ever you want.

After watching the beginner tutorials on how to use the interface and make basic objects, watch some speed builds. Watch the ones where the modeller is making models of cars, planes, guns etc. The tools you use to make these types of 'hard body' objects often differ from the tools used to make characters or organic objects (unless of course you find that is more appealing to you).

In addition to the abundance of help and tutorials, Blender is free, open source and multi platform. It is continuously being updated and improved. It can render photo-realistic images that can help you later in creating textures for models or personalised wallpapers/screen saver images for your computer.

The Z-11 locomotive you want is a good choice for a 3D model. No complex outside valve gear and the boiler and tank are comprised of basic cylinders and boxes. Once you have made those then you will be better placed to tackle the spoked wheels will be interesting to build.

TL;DR

Have a go at building the model yourself. You may find that building a model you want gives more personal satisfaction and long term fulfilment than the short term gratification of downloading a someone else's model.

If you have any questions then just post here. There is sure to be someone that can help.

Cheers,

Marek.
  cityrail-rulez Train Controller

I completely agree with what Marek has stated regarding Blender, I am also learning Blender myself by watching all the tutorials I wanted to learn about and more!

It was really super amazing to see the Australian flag 3d modelled, animated and rendered by the youtuber called "Blender Guru"


https://www.youtube.com/user/AndrewPPrice his tutorials are excellent and he takes his time to explain the best of his knowledge about Blender and what it can do, but don't forget there are heaps of other youtubers like Blender Guru that will explain how to make certain 3d models and these tutorials really help Smile

I do recommend you also getting Train Sim Modeler since it is very easy to use, I remember when I first started 3d modelling I began using Gmax and I did create only 1 3d model which was the ticket barriers at Sydney railway station, however I found Gmax was quite hard to learn which is why I started using Train Sim Modeler and I have released a few 3d models I created in TSM and that made me feel quite proud to give something in return to the other MSTS to enjoy, although my first 3d models does need a make over as they do look really crappy HA HA HA HA Very HappyVery HappyVery HappyVery Happy

I have quite a number of re-modelling projects and projects that I haven't completed due to other things
At this stage I am writing a guide on the easy and hard way of modelling complex curves using Train Sim Modeler, I haven't quite finished the guide due to being rusty, but once I have finished the guide it should be helpful for everyone who needs to know more about modelling complex curves the easy and hard ways in Train Sim Modeler SmileSmileSmileSmile

I am also working on some guides for Blender, believe me! It's a much harder task to do
As I am still learning Blender, there's still quite a lot that I don't know and only little I do know

As Marek has also stated, we're here to help as much as we can
So don't be afraid to ask anything you need to know about Smile
  jaihatton22 Station Master

I completely agree with what Marek has stated regarding Blender, I am also learning Blender myself by watching all the tutorials I wanted to learn about and more!

It was really super amazing to see the Australian flag 3d modelled, animated and rendered by the youtuber called "Blender Guru"


https://www.youtube.com/user/AndrewPPrice his tutorials are excellent and he takes his time to explain the best of his knowledge about Blender and what it can do, but don't forget there are heaps of other youtubers like Blender Guru that will explain how to make certain 3d models and these tutorials really help Smile

I do recommend you also getting Train Sim Modeler since it is very easy to use, I remember when I first started 3d modelling I began using Gmax and I did create only 1 3d model which was the ticket barriers at Sydney railway station, however I found Gmax was quite hard to learn which is why I started using Train Sim Modeler and I have released a few 3d models I created in TSM and that made me feel quite proud to give something in return to the other MSTS to enjoy, although my first 3d models does need a make over as they do look really crappy HA HA HA HA Very HappyVery HappyVery HappyVery Happy

I have quite a number of re-modelling projects and projects that I haven't completed due to other things
At this stage I am writing a guide on the easy and hard way of modelling complex curves using Train Sim Modeler, I haven't quite finished the guide due to being rusty, but once I have finished the guide it should be helpful for everyone who needs to know more about modelling complex curves the easy and hard ways in Train Sim Modeler SmileSmileSmileSmile

I am also working on some guides for Blender, believe me! It's a much harder task to do
As I am still learning Blender, there's still quite a lot that I don't know and only little I do know

As Marek has also stated, we're here to help as much as we can
So don't be afraid to ask anything you need to know about Smile
cityrail-rulez
i was just checking coals to newcastle and in the nswgr steam loco download page there was a new downloadable engine pack it was Brian Bere-Streeter's c32 class pack so they are still making nswgr steam loco models for msts
  cityrail-rulez Train Controller

i was just checking coals to newcastle and in the nswgr steam loco download page there was a new downloadable engine pack it was Brian Bere-Streeter's c32 class pack so they are still making nswgr steam loco models for msts
jaihatton22
Yes, I am aware of that!

When it comes to NSWGR, Brain has great modelling and route building skills Smile But just some advice, don't send an email to Brain and ask for him to model your locomotives because everyone has a life outside of MSTS/Open Rail's

You can't expect Brain to 3d model those locomotives for you, as I know what your thinking!

I do advise that you give 3d modelling a go, if you get stuck we're here to help you. Start off using Train Sim Modeler, it's much easy to use and learn compaired to Gmax, 3ds Max, Blender, 3d Crafter, Sketchup and heaps of other programs

Regards, Phil
  jaihatton22 Station Master

i was just checking coals to newcastle and in the nswgr steam loco download page there was a new downloadable engine pack it was Brian Bere-Streeter's c32 class pack so they are still making nswgr steam loco models for msts
Yes, I am aware of that!

When it comes to NSWGR, Brain has great modelling and route building skills Smile But just some advice, don't send an email to Brain and ask for him to model your locomotives because everyone has a life outside of MSTS/Open Rail's

You can't expect Brain to 3d model those locomotives for you, as I know what your thinking!

I do advise that you give 3d modelling a go, if you get stuck we're here to help you. Start off using Train Sim Modeler, it's much easy to use and learn compaired to Gmax, 3ds Max, Blender, 3d Crafter, Sketchup and heaps of other programs

Regards, Phil
cityrail-rulez
nah i was not thinking about sending him a message and i wont thanks for your help hopefully the next modal by any one is not one that has already been made also my game kept crashing when i was using his c32 modals dose any one else have this problem
  cityrail-rulez Train Controller

my game kept crashing when i was using his c32 modals dose any one else have this problem
jaihatton22
Is there any error message?
  cityrail-rulez Train Controller

my game kept crashing when i was using his c32 modals dose any one else have this problem
Is there any error message?
cityrail-rulez
Don't worry! I just downloaded Brian's C32 models, and my MSTS crashed while I was changing views, zooming in and out without any error message

I am not sure what the issue is there!
  BrianBS Locomotive Driver

How about you read the readme file that came with the models :

quote


2. Installation Notes



Custom Soundsets and Cabviews as sub-folders, produced by Jim Halsey and Don Martin, are included under 'AU_nswC32LowFrame’ in this archive for convenience.



Unzip the files into a temporary folder, then copy and paste the relevant files straight into the new 'AU_nswC32LowFrame’ folder (check the name to be sure).



CAUTION - several locomotives have a 'stray' polygon/texture which may cause the simulator to crash - the locomotives will perform satisfactory at normal viewing distances, but if you attempt to view close up around the cab or use the Headout View the locomotives may crash the sim. This is particularly a problem with 3211 and 3217 - it is NOT possible to correct this as the original TSM source files for these two locomotives were lost in a hard disk crash several years ago.



You will need to create either a new consist to use these locomotives, or add them to an existing consist. Consists are made, or edited, using MSTS Activity Editor or Carlos Gomes’s ConBuilder.

unquote

Brian

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