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MikeS
Train Controller
Joined: Feb 10, 2003 Last Visited: Oct 25, 2008 Location: Penrith, NSW
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Vulcan Foundry
Assistant Commissioner
Joined: Jan 24, 2003 Last Visited: Apr 18, 2006
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Posted: Thu Sep 25, 2003 3:49 pm
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Now that looks fantastic Mike. I will be keeping an eye out for the update on the weekend.
Great work as always.
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Gavin
Junior Train Controller
Joined: Jan 27, 2003 Last Visited: Nov 9, 2008 Location: Canberra
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Posted: Thu Sep 25, 2003 7:25 pm
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you've got a great thing going there, keep it up.
Gavin Woolf
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nazarail
Chief Commissioner
Joined: Feb 08, 2003 Last Visited: Dec 2, 2008 Location: meeks road deport
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Posted: Thu Sep 25, 2003 7:35 pm
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i wonder if i have to stuff around with the panos when i drive a 46 thou there with a pass? hahahhahaha
looking great mate!
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richard lauder
Junior Train Controller
Joined: Jun 05, 2003 Last Visited: Mar 2, 2005
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Posted: Thu Sep 25, 2003 7:48 pm
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Looking forward to it..
Haven't used th3 route much due to problems with the curves at stations..
It will give me great excuse to re-use my red/blue XPY's again..
regards
Richard
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MikeS
Train Controller
Joined: Feb 10, 2003 Last Visited: Oct 25, 2008 Location: Penrith, NSW
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Posted: Fri Sep 26, 2003 10:02 am
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Hi Richard,
I hopefully have improved the curves at the stations, however as I did not do a great job of track laying, you might be advised to keep Derailments off. Note that this time, all the speed posts are in place, so you have to concentrate to keep within the limits, especially downhill.
I have changed all my locos to read in KPH and that makes it easier to drive.
Mike
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woody69
Beginner
Joined: Jul 18, 2003 Last Visited: Oct 11, 2003 Location: penrith nsw
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Posted: Sun Sep 28, 2003 7:46 pm
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ok weekends up still eagerly await great work on this route so far after years of sitting in carriages on this line good to see what ya can hit instead
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Old_C_38
Station Master
Joined: Jan 27, 2003 Last Visited: Nov 23, 2008 Location: sydney-suburbs
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Posted: Sun Sep 28, 2003 8:56 pm
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G'day Mike,
I've Been driving the Blue Mountains route since it came out in version 1.
I've found driving out of Penrith the most rewarding & have had NO problems driving through to Mt Vic with a 6 car V Set.I have set up an activity driving Penrith - Mt Vic & another Mt Vic to Lithgow,this achieves the best to maximise passing traffic.In the reverse I've got Double 49 class with Domestic wheat hoppers(old blacks-mgma.) from Lithgow to Penrith & as long as you sit on the brakes through stations I've had NO derailments. With a V Set down the mountain thats a different story,broken couplers put me out of the game after 1-1/2 hours driving if I enter a station to quick.
One question,how do you maintain your frame rate with all the trains in Penrith Yard,I can only do it if I use Consists without Power Units or Locos.
Anyway keep up the good work & Ill definately upgrade when it comes available.
Regards,Old_C_38 I Also run NSW Steam over the mountains .
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MikeS
Train Controller
Joined: Feb 10, 2003 Last Visited: Oct 25, 2008 Location: Penrith, NSW
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Posted: Mon Sep 29, 2003 11:17 am
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As usual I made an error in the upload to Yuri's site, he caught it and pointed out the error of my ways
I have now sent him a new, new version so it should be there soon.
For Old C-38 - The only way to improve the frame rates in Penrith Yard is to buy a faster PC - Unfortunately with all the scenery and gantries etc, it is a bit of a killer. I get about 10 fps with a train at the platform in Explore mode, but in the Penrith-Lithgow-XPT act in the new version it is down to about 6 fps
However the remainder of the route is not too bad, and I just had to add the Krispy-Kreme shop in Penrith, even if it is about 1km closer to the railway than it should be.
New version has a couple of animated passengers walking along the platform in Penrith, courtesy of Volker Bollig as well, these do not help the fps, but best I can do before/if MSTS2 comes out.
Mike.
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woody69
Beginner
Joined: Jul 18, 2003 Last Visited: Oct 11, 2003 Location: penrith nsw
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Posted: Tue Sep 30, 2003 1:12 pm
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hopefully yuri might have it up soon looks good again
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steam4me
Deputy Commissioner
Joined: Mar 07, 2003 Last Visited: Dec 1, 2008 Location: Port Melbourne, Victoria
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Posted: Wed Oct 01, 2003 10:19 am
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Version 3 in full and upgrade versions now released.
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TA 2000
Chief Commissioner
Joined: Apr 02, 2003 Last Visited: Sep 26, 2008 Location: SA: somewhere
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Posted: Wed Oct 01, 2003 3:06 pm
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| steam4me wrote: | | Version 3 in full and upgrade versions now released. |
Do you need to have version to 2 to upgrade to version 3 because I only version 1.
Cheers,
Tom

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MikeS
Train Controller
Joined: Feb 10, 2003 Last Visited: Oct 25, 2008 Location: Penrith, NSW
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Posted: Wed Oct 01, 2003 3:53 pm
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Hi Tom,
Yes, you would need v2 to upgrade to v3, it would be easier just to download the full v3 rather than try to download the patch from v1 to v2 then the patch from v2 to v3.
For those who wonder - I managed to reduce the size of the route using my latest version of Route-Riter by another 20 pct or so, then reduced the size of most of the textures by re-saving them in DXT1 format. This reduced the download size of v3 to around 43 megs from the 70 megs of v2, even though v3 actually includes more scenery than v2.
Mike
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TA 2000
Chief Commissioner
Joined: Apr 02, 2003 Last Visited: Sep 26, 2008 Location: SA: somewhere
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Posted: Wed Oct 01, 2003 5:02 pm
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| MikeS wrote: | Hi Tom,
Yes, you would need v2 to upgrade to v3, it would be easier just to download the full v3 rather than try to download the patch from v1 to v2 then the patch from v2 to v3.
For those who wonder - I managed to reduce the size of the route using my latest version of Route-Riter by another 20 pct or so, then reduced the size of most of the textures by re-saving them in DXT1 format. This reduced the download size of v3 to around 43 megs from the 70 megs of v2, even though v3 actually includes more scenery than v2.
Mike |
Thanks for that
Cheers,
Tom

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Old_C_38
Station Master
Joined: Jan 27, 2003 Last Visited: Nov 23, 2008 Location: sydney-suburbs
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Posted: Thu Oct 02, 2003 7:57 pm
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Attention Mike,
I've a problem that you might be able Give Me directions on how to remedy ? How can I transfer Activities I created In Version 2 into Version 3 as I notice the activities have the same names in some cases. I have lots of passing traffic in my Version 2 with Different PLAYER trains as the motive power e.g. Double 49 class on domestic wheat wagons for the Katoomba - Penrith Activity Version 2. Thanks for any assistant,
Regards Old_C_38
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