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Problems texturing wheels in 3D Canvas (MSTS Engineer)

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simont141 Chief Commissioner   Joined: May 12, 2003
Last Visited: Dec 2, 2008
Location: Adelaide


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Posted: Mon May 12, 2003 4:16 pm
I've been trying to texture wheels in 3D Canvas now for ages and I can't do it!

Can anybody tell me how to make the masks, etc. properly?
When i do it, i still have the square of the wheels visible. Any feedback will be appreciated.  
s
decapod Locomotive Driver   Joined: May 06, 2003
Last Visited: Aug 20, 2008
Location: UK


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Posted: Mon May 12, 2003 7:59 pm
You either use a single TGA file or two BMP files

With the TGA, make sure you mask off the areas that are not transparent.

With two BMPs, create the black and white mask with which indicating solid and black transparent.

Make sure your texture settings are similar to:

Diffuse 75 Specular 1
Ambient 20 Translucency 0

Select the paint filling tool, switch to "edit using object coordinates" and paint the wheels.

If that doesn't work, send me the TGA file you are using.



DECAPOD
OOOOO
 
s
simont141 Chief Commissioner   Joined: May 12, 2003
Last Visited: Dec 2, 2008
Location: Adelaide


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Posted: Mon May 12, 2003 8:43 pm
I'm completely lost.
I really do suck at this, but i'm sure if I do it succesfully once, It'll be OK.

Decapod, I'll email the TGA with the wheels in it.  
s
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